A Good Vibes browser game

Green RushCannabis Empire Clicker

Turn one virtual $1 sale into a coast-to-coast operation. Tap, automate, unlock new products, and expand your fictional empire across all 50 states—and beyond.

Free to play No signup Saves on this device
Green Rush interface immediately after the player's first virtual sale
Start smallYour empire begins with one virtual $1 sale.
Build momentumOperations keep earning while you plan the next move.
Go everywhereExpand through 50 states, then take the rush off-planet.

From one sale
to an empire.

Green Rush is a no-signup strategy clicker built for fast decisions and long-term growth. Every unlock makes the machine more powerful—and gives you another reason to come back.

01 · TAP

Make the first sale

Start with a single product and turn every tap into the cash needed for your first operation.

02 · BUILD

Automate the operation

Hire, upgrade, and optimize a growing portfolio that keeps producing between decisions.

03 · EXPAND

Take on every market

Push from Massachusetts across the country, chase achievements, and challenge other players.

See the machine
come alive.

The interface starts focused and reveals products, operations, achievements, and markets as they become useful.

The empire keeps
opening up.

The first sale is deliberately simple. Deeper runs become a full operating dashboard with product strategy, multiple revenue systems, visible build choices, market expansion, achievements, and permanent progression.

Deep Green Rush gameplay in the Oregon market with 33 products and 13 operation types
A real late-game operating screenThis Oregon run has reached $5 sextillion in all-time revenue, with 33 products, 23 installed upgrades, 21 achievements, 343 active units, all five product categories, and six qualified markets—all managed from the same interface.
Green Rush Discovery unlocked modal for the Good Vibes 500 Unflavored bottle
Product collection

Unlock the Good Vibes portfolio.

Discover branded products such as Good Vibes 500 Unflavored and Good Vibes Balance+, alongside specialty formulas and archive releases. Each card shows bottle art, category, tap value, automatic unit value, format, and demand attributes.

Green Rush Discovery unlocked modal for the Beverage Lab operation
Operations

Build the operation stack.

Unlocked operations turn product demand into automatic cash. Retail counters, cartridge filling benches, edibles kitchens, boutique growhouses, and beverage labs each show active units, current output, and the cost of the next expansion.

Green Rush Discovery unlocked modal for the Retail Loyalty List upgrade
Upgrades

Specialize the machine.

Installed upgrades multiply taps, strengthen individual product categories, increase automatic cash, or improve empire-wide output. The close-up shows the exact effect of each upgrade already working in this late-game build.

Green Rush Achievements view with the Busy Hands unlock notification
Achievements

Every achievement improves output.

Achievements are not just trophies: each earned goal adds 1% output. This unlocked grid shows milestones for the first sale, repeat taps, and revenue growth from four figures through cosmic cash.

The long game

Restart stronger.

Influence is Green Rush’s optional prestige system. A restart trades the current operating run for a permanent output boost—but only after showing exactly what resets and what survives.

  • Cash, inventory, operations, upgrades, and the active product restart.
  • Lifetime revenue, achievements, discoveries, and influence stay forever.
  • The review screen shows the permanent boost before you commit.
Green Rush influence review showing what resets and what is kept forever

Your first sale is waiting.

Play instantly in your browser. Progress saves automatically on this device, and export/import lets you carry it somewhere new.

Start Green Rush
Fictional game for adults 21+. No real cannabis sales, purchases, loyalty points, or physical rewards.